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MAKERSPACE

Our STM MakerSpace was established in December 2018 for students in Kindergarten through 5th grade. Through coding, robotics and gadgetry, students use science, math, and engineering to develop computational thinking, creativity, collaboration, problem solving, and divergent thinking.

 

Activities/Stations: 
 

  • Learn coding fundamentals (loops, conditionals, events, functions and variables) through challenges using Dash and Dot robots.

    • Build obstacle courses that the robots need to navigate.

    • Design geometric shapes given various parameters and then code robots to follow the ‘path’ (math skills: shapes, distances, angles).

    • Explore force and motion through the use of launchers. Students program robots to launch a ball into a basket from different distances and at different speeds.
       

  • Little Bits application provides the fundamental concepts such as circuitry, engineering, physics, art, and design thinking. Hands-on learning through tinkering with inputs, outputs, sensors, and motors to gain tech literacy.

 

  • Swift Coding challenges are designed to be a first programming language. These self paced ‘playgrounds’ allow learners to solve puzzles to master the basics using Swift programming language created by Apple. 

  • Green screen and movie production

    • Students produce movies about Egypt in SS using images of pyramids and other Egyptian landmarks to ‘transport’ students to far off places.

    • Students create weather reports exploring climate and weather from locations around the country.
       

  • Lego Mindstorms is a hands-on, cross-curricular program that engages students by providing the resources to design, build and program their creations while helping them develop essential skills such as creativity, critical thinking, collaboration, and communication.

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